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Urban Electric Power Sim "Power To The People" -To that you want to exhibit "Endienian soul that secretly hidden" [Interview with Developer]

An interview with the developer of the new indie game I'm worried about this project. This time, we will deliver mini-in-taves to the urban power simulation " Power to the People " released on February 9 for PCs for Hermes Interactive Development, and PC.

This work is a management simulation that manages the city's power network. In order to respond to energy demand continuing with the growth of the city, power plants, substations, energy storage facilities, and wire are properly placed and managed, and you have to address various troubles and disasters. Japanese not supported at the time of article writing.

"Power to the People" is delivered for 1,520 yen.

- First of all, please introduce yourself. What is your favorite game?

Federico Casares (hereinafter Federico) Indie Games Developer from Argentina, Federico Casares. He is 34 years old and now lives in Denmark. He has released " WINDS OF TRADE " " AUTOMACHEF " and 3 works of this work. There are a lot of favorite games, but " Sim City " series, " roller coaster tycoon " " Kerbal Space Program " is a really special existence.

-Why did you start developing this work?

Federico good question. I had always been interested in everything related to engineering since ancient times. And because it was also a big fan of urban construction game, I felt that it was very natural to add technical elements to this genre.

- Please tell me the characteristics of this work.

As you can see if you can see the Federico explanation, this work is a very niche piece. Unlike other urban construction games, players do not make planning and construction of cities directly. Players are supported by support and support the prosperity of the city.

- What kind of person do this work do you want to play?

I think Federico this work is perfect for those who want to exhibit "the spirit of the heart". It is a person who loves technical things like me and finds pleasure to find a solution of complex issues.

- Is there a work affected by this work?

Federico As usual, it is affected by many things. Graphic style is partially affected by the 90's quarter view game, such as " Transport Tycoon ". On the game play side, it was affected by a little from " Sim City " " Mini Metro " " Oilcap ".

- Is there any plan to support Japanese work? Is it possible to translate?

Federico There is no plan for Japanese localization at this time. Our studio is small and resources are limited. But if was a volunteer translation, we will of course happy to be adopted! We hope that you can contact you by Discord or email.

- Did you have an impact on development by new coronavirus?

Federico Fortunately, the development team from the past sometimes you were working in a remote, affected by the pandemic was not large. This work Denmark, Norway, Italy, Brazil, Argentina, United Kingdom, the United States, we ask them to support the development also from other countries.

- Is it okay to deliver and monetize this work?

Federico Noprum!

- Lastly, please give a message to the Japanese reader.

Federico Japanese localization does is not have been, but I will try to play this work by all means, I am happy and enjoy. And of course, if you have Welcome I am If you are interested in volunteer translation project, please feel free to contact us.

--thank you.

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