According to the Spanish Vandal website, several employees of the Studio Mercury Steam have not been credited on Metroid Dread while they had contributed to the development of the game. The studio is sheltering behind a house rule that does not show the names of those who would not have remained long enough. Roberto Mejias, 3D artist, thus wrote on October 12 on LinkedIn: I would sincerely congratulate Metroid Dread s team for outgoing such an exceptional title. I m not surprised by his quality, there was such a dose of talent. In the team. And I can testify, knowing that despite the fact that I did not appear in the credits of the game, I was part of this team for eight months. . A case that is not isolated: Tania Penaranda, a 3D facilitator now at Pendulo, also confirmed that his name had disappeared from the credits, while she worked on the game between November 2019 and May 2020, reocnant even number of his own animations in the final product. At least two other sources that wante