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Death Stranding was inspired by Kojima's feelings of loneliness


Kojima founded much of the premise of the game on his own fighting.

Death Stranding is a strange game on many levels. Not only because of his bizarre history with many turns and twists, but also as it is a game characterized by interaction by preferences and structures, but sometimes feels almost unbearably lonely. It is certainly part of the atmosphere of the game and one that is personal for the Creator and Director of the Game, Hideo Kojima.

In an interview with the French website Telerama, Kojima spoke about various aspects of both the game and his life. The loneliness of Death Stranding was informed by Kojima's own struggles with depression and loneliness and temporary inability to refer to the people around him as a younger person.

Death Stranding shows a messenger in a postal-pokalyptic future. He has to trust himself in the bleakness and reconnect a completely fragmented company. But in the further course Death Stranding we realize that actually several thousand of us play the same game, over the structures and objects we all built and remain in a common environment. You do not see faces or avatars of other players, but what they leave in this universe should provide for cohesion, a sense of tranquility in view of the hardness of the Death Stranding world.

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As a child, I felt loneliness - and feel a little today - and I tried to express her to my friends. It was something that was not said, and I do not think she really understood it. I felt like a strange person, a bit like Travis Bickle Taxi driver. I identified me in how the person outside the axis felt in Scorses's film, and the fact that a man in New York could be suffocated through the feelings that I experienced myself, helped me very much. I realized that I was not ill, but was only connected by a kind of melancholy connection with other people.

Kojima has always been something like an author, and his vision has obviously depressed in almost everything he does. While metal Gear Solid series flirted with distancingness, nothing came in the same way Death Stranding does. The game has been familiar with some people who prove the nominations with the Game Awards this year, so maybe this is something very special.

Tags: 505 Games, 505 Games, Death Stranding, Kojima Productions, PC, PS4, Sony

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