Skip to main content

Return: Update 2.0 Lets you finally save and pause in the middle of the RUN

The Developer Studio Housemarque dared with the Roguelike Returnal the leap on the very big stage. The PlayStation 5-Exclusive Space Adventure of Stranded Astronautin Selene enthused thanks to stunning graphics, liquid gameplay and a captivating, though cryptic story critics like players alike.

But Returnal (Buy Now 67.37 €) had to be criticized. For those who wanted to play a round of bang-hard Roguelikes had to bring time: the Runs last well and like two or even three hours, if they do not bite in advance. The problem? In between, stopped, did not: you want to play something else and finish Returnal, so your Run is over and you have to start over again.

Finally, your return can also pause

This not only means that your PS5 has been available for nothing else during a run, but also that you only pause a run pausing by running the game or put the PS5 in the quiet mode. This was neither the unnecessary power consumption particularly environmentally friendly, because after the start of a run, nothing else could play more play until her won or bitten in the grass.

Stoping Returnal times to watch something at Netflix finally led to death in the game. Therefore, players wanted the opportunity to store and pause a run to get back there later. Housemarque, this please finally felt after half a year.

How does it work in Returnal?

During a run, you now have the Cycle option in the menu, with which the game stores your current position in the RUN and finish the game. When re-starting Returnal, the game does not spit back at the beginning, but there, where you have stopped last time. Incidentally, the new storage function undermines the roguelike nature of the game in no way. You do not create a memory point that you can reload during failure on request again and again. It is really just the possibility to temporarily pause your Run and (on the console) to make something different. With your death, it s still starting from the beginning and your previously created memory point is history.

So you can now start a run at any time without the next two hours with Returnal. And emergencies can always happen anyway. The UPDATE 2.0 is already live and also delivers a new photo mode next to the anticipated memory feature. You can read our test for the AAA Alien-Roguelike here. What do you think about the new update? Write us in the comments!

Source: Housemarque

From Jonas Höger author 26.10.2021 at 14:44

Comments

Popular posts from this blog

Gearbox is growing with a new studio in Montreal

The company Investissement Québec was established in 1998 under an Act passed by the National Assembly of Quebec to favour financial investment in Quebec by Quebec-based and international firms. Its signed up workplace lies in Quebec City. In December 2010 it took control of the Société générale de financement.Investissement Québec originally held a 19% stake in the Plane A220 (formerly Bombardier CSeries) program. This was increased to 25% in February 2020, at no cash money cost to Investissement Québec, as part of a bargain that saw Bombardier offer its share to Jet. Although recently bought by the group hugging, Gearbox does not intend to stop growing, as evidenced by the announcement of Gearbox Studio Montreal . This new studio adds to the Gearbox Studio Québec already founded in 2015 and of course the main studio always based in Texas for more than 20 years. After having accompanied the beginnings of Gearbox Studio Québec, Sébastien Caisse and Pierre-André Déry were placed in ...

Computer Video Game Pass: Gameplay

From currently on you can view in a new video for Death Stranding game scenes from the open world game. Death Stranding was used the PC (Vapor version). Death Stranding is now readily available for 23.99 euros in the Microsoft Shop as well as consisted of in the PC Game Pass. If you want to support us, after that share this video, subscribe to the game YouTube channel, leave a thumbs up when you suched as the video-and turns on the bell so that you will certainly be alerted quickly as quickly as a new video clip releases ends up being.

In Lineage W, Antaras is a real collective dragon

Lineage W is based on PC Lineage released in 1998, but it is strengthened than the original and takes a darker story. In this case, the game graphic also contains the original characteristics while also focusing on the darker, and background story visually. The biggest part is to change the graphics from 2D to 3D. Through this, the island, Gluti, etc., in the case of original majority, and the building position, composition, etc. were reproduced, but the entire atmosphere is darkened and the element that existed only with the setting was visually released. For example, in the case of Lineage and Hwa Mun-min, a building, debris, and others were added to the subject of a bumper gathering. Subsequently, as the dungeon, the lower the layer, the lower the graphics, the more improved the feeling of being lowered to a deeper place. It was reflected in Antaras, one of the dragon who symbolizes the Lineage Series. Antaras is actually a huge dragon, but in PC Lineage, the limitations of 2...