Skip to main content

Kaiserslautern Antwerp warns of Duisburg home starch

At the end of the 13th matchday, FC Kaiserslautern will be guests at MSV Duisburg. The signs could hardly be different: The FCC won the last four league games and is in the table on the rise, the MSV, on the other hand, released his coach Pavel Dotchev and stands in rank 17. At the duel against the cellar, Marco Antwerp must be on Lucas Röser, Anas Bakhat, Anil Gözütok, Hikmet Ciftci and Marvin Senger renounce - otherwise all players are at board.

However, the coach warned against the zebras before challenging. He assumes that Duisburg will work offensively in the home game under the new coach and set up an intense game against a team, showing themselves at home in a different state . The removal game of the red devil is the first game for the new MSV coach Hagen Schmidt, which replaces Dotchev on the sideline.

Antwerp looks air up in the defensive

Such problems are currently far away. The 3-0 success against the Freiburg second representative was on the one hand the fourth league victory in a row and, on top of that, the most recently also strong retention of the Lauterer, Matheo Raab, established a new club record. Currently, the team enters very confidently, we have worked hard, Antwerp summarizes the success series of recent weeks. Nevertheless, he saw improvement potential in the defensive: We want to keep the opponent away from his own goal and do not allow these clear scoring chances as against Freiburg.

Foot whistle of the game is next to Monday at 19 o clock (live! At game).

Comments

Popular posts from this blog

Leverkusen: Andrich, but Frimpong's failure threatens

Assassin's Creed Origins is a 2017 action-adventure video game created by Ubisoft Montreal and published by Ubisoft. It is the tenth major installation in the Assassin's Creed series and also the successor to 2015's Assassin's Creed Syndicate. Mainly established in Egypt, near completion of the Ptolemaic period (49-- 43 BC), the tale follows a Medjay called Bayek of Siwa as well as his better half Aya, and discovers the beginnings of the centuries-long dispute between the Hidden Ones-- leaders to the Assassin Brotherhood-- that battle for peace by advertising liberty, as well as The Order of the Ancients-- leaders to the Templar Order-- that prefer tranquility through the required charge of order. The narrative additionally includes sequences established during the 21st century, which adhere to a brand-new character, Layla Hassan. Including a huge open globe, Origins embraced elements from role-playing computer game as well as integrated an upgraded hitbox-based fight s...

Gran Turismo 7: Developers give views of the contents of the next weeks

After the Team of Polyphony Digital had to struggle last week with a server failure in Gran Turismo 7 (from 63,00 €), Studio President Kazunori Yamauchi in the Playstation Blog now reported to the Player to speak. Accordingly, he does not just want to apologize for the difficulties, but also provide an outlook on the upcoming contents of the racing simulation, which will be available in a few days. At the same time, Polyphony Digital would like to compensate all players who potentially compelled by the server failure with one million credits. Shortly, the corresponding amount should end up on the IN Game account. Further updates that appear in Gran Turismo 7 in early April: Increase the premiums at events in the second half of the World Circuits by an average of about 100% Additional high rewards for completing the Circuit Experience in all gold / bronze results Increase the rewards in online race Missions are added to a total of eight new one-hour endurance race events. Th...

Death Stranding was inspired by Kojima's feelings of loneliness

Kojima founded much of the premise of the game on his own fighting . Death Stranding is a strange game on many levels. Not only because of his bizarre history with many turns and twists, but also as it is a game characterized by interaction by preferences and structures, but sometimes feels almost unbearably lonely. It is certainly part of the atmosphere of the game and one that is personal for the Creator and Director of the Game, Hideo Kojima. In an interview with the French website Telerama, Kojima spoke about various aspects of both the game and his life. The loneliness of Death Stranding was informed by Kojima's own struggles with depression and loneliness and temporary inability to refer to the people around him as a younger person. Death Stranding shows a messenger in a postal-pokalyptic future. He has to trust himself in the bleakness and reconnect a completely fragmented company. But in the further course Death Stranding we realize that actually several thousand...