2K Cloud Chamber, the newly formed studio formed by the renowned brand, will develop the next opus of the famous Bioshock game series! The newly founded studio is fully held and under the 2K edition label. It will be located in two cities: one in the region of San Francisco Bay, Novato, California, and the other in Montreal, Quebec, which will be the first 2K studio in Canada. This happy announcement was followed by a lot of positive energy, promises made to the players and an official announcement by the President of the brand:
As we continue to develop our product portfolio, we remain inspired by the opportunities to invest more in our valuable intellectual property, our good people and their long-term collective potential. Bioshock is the most appreciated the franchises, most appreciated by the criticism and the best rated from the last generation of consoles. We look forward to seeing his powerful narrative and his gameplay of shooting game at the first iconic person with our new studio team in Cloud Chamber in mind. - David Ismailer, President of 2K
2K Games was founded in 2005 in New York in the United States. The studio has since moved to Novato, California, where it is currently and where will be located the two new cloud chamber offices. The brand has come to life under the Take-Two Interactive and has since divided into three labels: 2k games, 2k sports and 2k play. They also have a motion capture studio and are quite prominent and ambitious in their work. Some of their most appreciated products include the Bioshock series, the Civilization series, the Borderlands series, the Mafia series and many others.
Kelly Gilmore is already named Head of the World Studio Cloud Chamber. It is now the very first woman in 14 years of existence of the studio to lead a development team. Ms. Kelly has been working with Firaxis Studio for almost two decades and 2k rents his experience and high quality work ethic. She gave her opinion and prognosis on this occasion and said:
We founded Cloud Chamber to create the Outer again to discover - and their stories inside - who repel the limits of what is possible in the middle of the video game. Our team believes in the beauty and strength of diversity, both in the composition of the studio and in the nature of his thought. We are a group of deeply experienced game designers, including many leaders of the main creation, advancement and reputation of Bioshock, and honored to be part of the 2K family as guardians of this emblematic franchise. - Kelly Gilmore, head of the world studio, Cloud Chamber
Ken Schachter, who will lead the Montreal studio, is another eminent employee of the new studio. He worked with Zynga as Managing Director and is the founder of the Indie Traddoor Development and Publishing Studio. The Quebec government has granted its full support for the opening of this studio on the ground of Montreal. The Clouds room will use a large number the 2K development teams and consider stakeholders like new employees . There is no other Bioshock info, except that the game is now officially a GO, and will arrive in the next two years.
Comments
Post a Comment