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Hideo Kojima: Would like to create a game changing in real time

Death Stranding is an activity game established by Kojima Productions. It is the very first game from director Hideo Kojima as well as Kojima Productions after their split from Konami in 2015. It was released by Sony Interactive Entertainment for the PlayStation 4 in November 2019 and also by 505 Gamings for Windows in July 2020. An upgraded version for PlayStation 5, Death Stranding Director's Cut, was introduced in June 2021 as well as will certainly be launched on September 24, 2021. The game is embeded in the USA following a tragic occasion which created damaging creatures to start wandering the Earth. Players regulate Sam Doorperson Bridges (Norman Reedus), a carrier entrusted with providing products to separated nests and reconnecting them by means of a cordless communications network. Together with Reedus, the game features stars Mads Mikkelsen, Léa Seydoux, Margaret Qualley, Troy Baker, Tommie Earl Jenkins, and also Lindsay Wagner, in addition to the likenesses of movie supervisors Guillermo del Toro and Nicolas Winding Refn as sustaining characters. Death Stranding gotten generally positive testimonials, with movie critics praising its voice acting, soundtrack, as well as visuals, with more combined opinions regarding its gameplay and also tale. The game was chosen for and also won a number of honors, including Game of the Year. By July 2021, the game had sold 5 million duplicates worldwide. Various analysts kept in mind that aspects of the game appeared like the COVID-19 pandemic, which began within a month of its release.

In a few weeks with Death Stranding: Director's Cut an advanced PlayStation 5 version appears to Hideo Kojima's end time adventure. However, the Game Designer continues to have the future and in a recent interview with the Japanese magazine Kojima talked about his wishes and goals.

The game should be influenced by real life

Accordingly, he wants to create a game that changes in real time. As an example, he called Boktai , a Game Boy Advance game around vampire hunters, where Kojima worked at Konami in his time. Through the solar sensor of the handheld, the solar radiation took an impact on the fighting. So Kojima said:

I want to create a game that changed in real time. Although there are people of different ages and professionals who play the same game, they play it in the same way. Instead, I would like that the game changed on the basis of your place of residence and the unique perspective of the person. Since you defeat vampires with the light of the sun, Boktai would change on the basis of where and when to play the game. This type of feature combines people creating systems with real life.

Also interesting: Death Stranding Director's Cut - Hideo Kojimas Final Trailer agrees on the PS5 publication

With Death Stranding he wanted to create a playground for all the different people. So he was inspired by the fact that the existence of humanity is made possible by indirect connections. As an example, he called mountaineers who use people creating bridges to climb the mountains. Even roads and shops exist as they were created by someone else, so the players can understand that they live in a society.

Source: Anan (Via Siliconera)

Further news about Death Stranding, Hideo Kojima.

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