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Death Stranding Director’s Cut: DualSense

As a PS5 title, Death Stranding: Director's Cut will of course use the functions of the DualSense Controller. About Twitter, Kojima Productions officers have now described how the haptic feedback and adaptive triggers are used in the game.

About the Gamepad you will be able to perceive what happens around you in the area around you. If you march over a meadow, through a river or snow, sound effects are played over the speaker. As a result, the immersion should be further increased.

In addition, it was confirmed that the resistance of the adaptive triggers can be adjusted. Anyone who has no desire for this feature can completely turn them off.

More features and the presentation options

Apart from the dualSense functions, of course, the speed of the installed SSD and Tempest 3D Audiotech is supported. Thanks to the new firmware update, the 3D sound can now be used on TV speakers.

In the graphic representation you can decide between two playback modes. The Fidelity mode offers you a representation in Native 4K resolution, while in performance mode you get a frame rate of 60 pictures the second. High Dynamic Range (HDR) is supported in both modes. In addition, a widescreen mode is available for selection, where the 16: 9 ratio of the console is used.

You can see the final trailer for the extended version:

DEATH STRANDING DIRECTOR'S CUT - FINAL Trailer - [ESRB] 4K Related Posts

Death Stranding Director's Cut: Hideo Kojima's final trailer agrees on the PS5 publication

Death Stranding: Director's Cut comes on 24 September for PlayStation 5 in the trade.

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