Skip to main content

Gearbox is growing with a new studio in Montreal

The company Investissement Québec was established in 1998 under an Act passed by the National Assembly of Quebec to favour financial investment in Quebec by Quebec-based and international firms. Its signed up workplace lies in Quebec City. In December 2010 it took control of the Société générale de financement.Investissement Québec originally held a 19% stake in the Plane A220 (formerly Bombardier CSeries) program. This was increased to 25% in February 2020, at no cash money cost to Investissement Québec, as part of a bargain that saw Bombardier offer its share to Jet.

Although recently bought by the group hugging, Gearbox does not intend to stop growing, as evidenced by the announcement of Gearbox Studio Montreal. This new studio adds to the Gearbox Studio Québec already founded in 2015 and of course the main studio always based in Texas for more than 20 years.

After having accompanied the beginnings of Gearbox Studio Québec, Sébastien Caisse and Pierre-André Déry were placed in the orders of this new team who ultimately intends to hire no less than 250 people, which will bring to 850 the total number of employees in the Gearbox family. This will invest $ 250 million in this new studio, not to mention the usual aid of generous local institutions (Montreal International and Investissement Québec).

The Crew 2 - Max Possible Money Reward + my video settings + G29 settings Leaving a major success with Borderlands 3 , GearBox also just aim with the last independent game he has published, Tribes of Midgar . The studio is now at work on Tiny Tina's Wonderlands and probably on some other non-advertised projects. En supporting the long history of Creative freedom of Gearbox, we are delighted to bring together a new development team to work on the Borderlands franchise and create a new license in Montreal, can we read in the press release.

Comments

Popular posts from this blog

The Pokémon Unite update is making one of the best Pokémon be even stronger

TiMi Studio Group (Chinese: 天美工作室群; pinyin: Tiānměi Gōngzuò Shìqún), a subsidiary of Tencent Games, is a computer game growth studio headquartered in Shenzhen, China and also offices in Montréal, Seattle, Los Angeles, Chengdu, and also Shanghai. Established in 2008 as Jade Studio, TiMi consists of several workshops with various locations of proficiency and also establishes video games in different genres for COMPUTER, mobile, and also Nintendo Switch over, including Honor of Kings, Sector of Valor, Phone Call of Task: Mobile and Pokémon UNITE. On September 8 Pokemon you unite receive a new patch on Nintendo Switch, and the developer TiMi Studio Group has revealed the patch notes for version 1.1.1.8. The latest version of Pokémon MOBA will feature some bug fixes, but the biggest change will come to Blissey . It seems Blissey is improving significantly, with a special Defense statistics increased and improved SafeGuard movement. SafeGuard now has a reuse time reduced and an area of ​​...

Crisis Core Final Dream 7 Reunion Exposes Trailer Highlighting New Changes

It's tough to state whether these changes will really make Crisis Core: Final Fantasy 7 Reunion more than a remaster, however players will be able to discover on their own when the video game releases December 13th on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X | S, and PC. In the meantime, readers can examine out our previous coverage of the game right here. Rather than putting players in any of these functions, nevertheless, zack fair is the video game's protagonist. Zack is a fellow member of SOLDIER, and the game opens seven years prior to the events of Final Dream VII. The new more than a remaster video can be discovered in the Tweet ingrained below. While it seems like many of 2022's big video games have actually launched, Square Enix still has one more huge game coming next month. Crisis Core: Final Dream 7 Reunion is an improved variation of a game that debuted on PSP back in 2007. The original game offered well on PSP and has develop...

Death Stranding was inspired by Kojima's feelings of loneliness

Kojima founded much of the premise of the game on his own fighting . Death Stranding is a strange game on many levels. Not only because of his bizarre history with many turns and twists, but also as it is a game characterized by interaction by preferences and structures, but sometimes feels almost unbearably lonely. It is certainly part of the atmosphere of the game and one that is personal for the Creator and Director of the Game, Hideo Kojima. In an interview with the French website Telerama, Kojima spoke about various aspects of both the game and his life. The loneliness of Death Stranding was informed by Kojima's own struggles with depression and loneliness and temporary inability to refer to the people around him as a younger person. Death Stranding shows a messenger in a postal-pokalyptic future. He has to trust himself in the bleakness and reconnect a completely fragmented company. But in the further course Death Stranding we realize that actually several thousand...