Genre: Action-RPG Developer: Crafting Legends Platform: PC, Xbox, PS4, PS5, SWITCH Release: 5 . August (Early Access, PC), expected 2022 (final version, all platforms)
Indie lovers * Inside, this year probably no longer expects no game than Death Trash (good, maybe Hollow Knight: Silksong). Developer Stephan Hövelbrinks announced his title in 2015 in a tweet. After six years of hurden development, Death Trash has now went to the Early Access on PC. We played the pre-release version and explain what awaits you.
It's about Death Trash
A mysterious incident called the big bleeding has felt the earth. Since then, blood -ifter meat chews have been proliferating, the surreal, titanic creatures à la H.P. Lovecraft comes from.
For these Titans survivors have developed a religious fascination and our main character seems to be connected to the Titans - and thus the meat. It all looks as disgusting as it sounds, but the world of Death Trash makes unique.
That makes Death Trash so special
Our job is to find out what it has with our connection to the meat chunks. On the self-study by the open world we will find from time to time and to small communities that meet usual RPG standards: people meet, buy resources (ver), search quests. Here and there someone pisses pisses. You know it.
The strolling through these communities are the methodological real-time struggles against mutants and other people in the numerous remaining areas. Our evasive role is bound to a perisher strip, ammunition is tight in the beginning and our character learns only through the race, deal with his weapons. Who plays carelessly or lavishly bites quickly into the grass.
Especially the options that give us Death Trash. We do not want to constantly push someone to the shotgun in the nose, we can work in invisible via Stealth upgrade opponents or turn them off unnoticed.
In addition, we get skills such as electric shocks, the enemies briefly paralyze. The appeal is experimenting with the numerous options to secure our survival.
We can also puke even at the push of a button. That does not help in action, but we can take vomit, for example, as a lubricant for machines. That's what! On request, you can turn off the Kotz sound in the menu by the way.
For whom Death Trash is interesting?
Primary of course for RPG fans. Because Death Trash takes his role-playing mechanics seriously. As in Fallout, we must distribute our experience points themselves and weigh constant whether we want to endure more, more accurately, or faster locks.
As in Kyrim just to master everything is not in it. We would like to be a running weapon cabinet, we may lack emotional conversations.
Thanks to the action-oriented gameplay, all fun of Death Trash should also have RPGs as the first fallout parts to bulky. Only the blood, meat and ubiquitous puke could quench some.
Crafting Legends assessment
Erik Grains @snoopykoira
Death Trash wrapped me around his dripping fingers. Especially because it respects me as a player. It explains his world slowly and puzzle. Instead of preparing me, it makes me feel enough time to think about her. Also, I can go anywhere everywhere, even if I die into poor values in seconds. Good this way! More games should let us eat as a learning experience. If the finished Death Trash can keep up with the positive impressions of the Early Access version, we expect one of the interesting games this (or next) year.
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